Consulting Training Blog Careers About Us Contact Us
All Classes Will Be Held Virtually – Live Online Intertech's Training Division has been successfully instructing professionals through virtual live online training since the advent of the smartboard. It is a proven form and offers the convenience of live questions, group interaction, and labs with an instructor looking over your shoulder. Because of this, we will continue all classes live but virtually, including Agile and Scrum instruction, so businesses and individual’s seeking professional development can keep moving forward during these unexpected times.

Introduction to Android Development Training

Upcoming Classes

Click the Get Notified button for priority notification when a class is next scheduled.

Get Notified

On Site/Private

Can't find a class that fits right for you? Contact us to inquire about scheduling your own private class

Contact Us


Android is an open source platform for mobile computing. Applications are developed using the official Android development tool, Android Studio. This Android training class teaches students the architecture, API and techniques to create robust, high performance and appealing applications for the Android devices. While many classes focus on the mobile device, this Android development training course also deals with the server side architecture. This makes this Android development training course ideal for enterprise class businesses. After taking this Android training course, students will be able to build robust and high performance applications for the enterprises.

Bring This Course To You

For groups of 5 or more, let Intertech bring this course to your location. Customized versions tailored towards your objectives are also available.

Learn More

Learning Objectives

  • Learn the architecture of Android OS.
  • Learn to use the Eclipse based development environment.
  • Learn gUI development.
  • Learn to support multiple languages.
  • Learn about accessing data from files, network and SQL database.
  • Learn how to do audio and video playback.
  • Learn how to do automated testing of your applications.
  • Learn how to sell your applications in Android market.


Experience in the following is required for this Android class:

  • Java programming experience is required.

Experience in the following would be useful for this Android class:

  • Exposure to related technology including web applications, user-interface design, SQL, XML, and web services, all are beneficial but none are required.

Course Outline

Introduction to Android

  • What is Android?
  • A Short History
  • Advantages of Android
  • Disadvantages of Android
  • Android Version Distribution
  • Android Market Share
  • References
  • Summary

The Development Environment

  • What Do We Need?
  • Setting Up the SDK
  • Setting Up the SDK – Bundle Install
  • Setting Up the SDK – Manual Install
  • Android Studio
  • Studio Welcome Dialog
  • Android Studio Projects
  • Android Studio Interface
  • Visual Designer
  • Gradle Build System
  • Modifying Android Project Settings
  • Virtualization and Android Studio
  • Create a Virtual Device
  • Creating a Project
  • Running Your Application
  • Run Configuration
  • Debugging an Application
  • Developing for Multiple Android Versions
  • Migrating to Android Studio from Eclipse
  • Summary

The Architecture of Android

  • Key Components Stack
  • The Kernel
  • Libraries
  • The Android Runtime JVM
  • Application Framework
  • Applications
  • Support Libraries
  • Summary

Application Fundamentals 

  • Recapping The Basics
  • Packaging an Application
  • Application Reusability Architecture
  • The Manifest File
  • Activity
  • Creating an Activity Class
  • Activity Lifecycle
  • Launching an Activity
  • Pausing and Stopping an Activity
  • Destroying an Activity
  • Activity Destruction Under Resource Shortage
  • Saving State
  • Creating Views
  • Registering an Activity
  • The Default Activity
  • Process Lifecycle
  • The Application Class
  • The Application Context
  • Summary

Basic GUI Programming 

  • The Fundamentals
  • View Hierarchy
  • Creating Views Programmatically
  • Creating View in XML Layout
  • More on XML Layout
  • Common Programming Tasks with Views
  • TextView and EditText
  • Multi-Line Text
  • Ellipsize Long Text
  • Button
  • CheckBox
  • RadioButton and RadioGroup
  • ToggleButton
  • ImageView
  • RatingBar
  • Summary

Layout Management

  • Background
  • LinearLayout
  • LinearLayout Orientation
  • match_parent (fill_parent) Example
  • Layout Gravity
  • Weight
  • TableLayout
  • Managing the Width
  • RelativeLayout
  • RelativeLayout Example
  • ScrollView
  • HorizontalScrollView
  • Summary

Resource Management and Localization

  • Introduction
  • Main Types of Resources
  • Defining Value Resources
  • Defining String Arrays
  • Creating Image Resource
  • Alternate Resource Folders
  • Alternate Folder Name Rules
  • Eclipse Tools for Android XML Files
  • How Android Finds Resources
  • Dealing with Screen Orientation
  • Orientation Change and Activity Lifecycle
  • Fix Orientation
  • Developing for Tablets
  • Basics of Localization
  • Testing for Localization
  • Loading Localized String from Code
  • Summary

Intents and Intent Filters

  • What is an Intent?
  • The android.content.Intent Class
  • Explicitly Specifying Component's Class
  • Example: An Activity Launching Another Activity
  • Implicit Target Component Specification
  • Intent Filters
  • Data Type Filter
  • Action Name
  • Category Name
  • Hint Matching Logic
  • Example Hint Matching
  • Default Component of an Application
  • Starting an Activity
  • Getting Output from Activity
  • Example of Launcher: ActivityA
  • Example of Launched: ActivityB
  • Pending Intent
  • Summary

Fragments and Supporting Different Screens

  • The Problem
  • Screen Density
  • Screen Size
  • Size Qualifiers in Android 3.2
  • Supporting Multiple Screens
  • Declaring Screen Support in Manifest
  • Screen Compatibility Mode
  • Providing Alternate Resources
  • Scaling Images
  • Providing Alternate Layout for Large Devices
  • Fragments
  • Fragment Example
  • Creating a Fragment
  • Adding a Fragment to an Activity
  • Managing Fragments
  • Detecting Fragments From Activities
  • Communicating With an Activity
  • Using Fragment Callback Interface
  • Fragment State
  • Supporting Fragments on Older Devices
  • Putting It All Together
  • Testing on Multiple Screens
  • Summary

Application Menu

  • Introduction
  • Defining Menu Items
  • Menu XML File
  • Option Menu
  • Populating Menu Items from Resource
  • Manipulating Menu Items
  • Handling Menu Item Click Event
  • Context Menu
  • Showing a Context Menu
  • Handling Context Menu Item Click
  • Summary

Showing Notification Messages

  • Introduction
  • Toast
  • Popping a Toast
  • Controlling Toast Position With Gravity
  • Custom Toast View
  • Status Bar Notification
  • Normal Notification View
  • Advantages of Status Bar Notification
  • Steps to Create a Status Bar Notification
  • Posting the Notification
  • Using a Utility Method
  • Notification IDs
  • Notification Defaults and Flags
  • Notification.Builder Class
  • Using Dialogs
  • AlertDialog
  • Handling Button Click Events
  • ProgressDialog
  • Setting Progress Amount
  • Summary

Menus With Action Bar

  • Action Bar Overview
  • Enabling the Action Bar
  • Using an Existing Menu Definition
  • Adding Action Items
  • Handling Clicks on Action Items
  • Split Action Bar
  • Up Navigation
  • Using Action Views
  • Drop-down Navigation
  • Summary

Advanced GUI Development

  • Spinner View
  • Creating a Spinner
  • Handling Item Selection Event
  • The ListView
  • Creating a ListView
  • Handling ListView Events
  • The Adapter Model
  • Custom Adapter Class
  • Example Adapter
  • Using an Adapter
  • Using a Custom Row Layout
  • Tabbed UI Layout
  • Configuring Action Bar for Tabs
  • The ActionBar.TabListener Interface
  • ViewPager
  • ViewPager Layout
  • PagerAdapter
  • Linking ViewPager and PagerAdapter
  • Linking Tabs and ViewPager Pages
  • ViewFlipper
  • WebView
  • WebView Methods
  • Summary

Network Programming

  • Introduction
  • Communication Using HTTP Protocol
  • Creating a HttpClient Object
  • Making a GET Request
  • Making a POST Request
  • Setting Timeout
  • Using Basic Authentication
  • Using Custom Authentication
  • XML Parsing Options
  • Setting Up XML Pull Parser
  • The Main Loop
  • Example XML Document
  • Example Parsing Code
  • Checking Network Status
  • Summary

Background Task Processing

  • Introduction
  • The Handler Framework
  • The Basic Approach
  • Creating a Handler
  • Posting a Message
  • Doing Background Work
  • AsyncTask
  • Callback Methods of AsyncTask
  • Doing the Work
  • Starting Work
  • Getting Result from the Task
  • Updating GUI From the Task
  • Ending the Task
  • Loaders
  • Implementing a Loader
  • Use LoaderManager to Initialize Loader
  • Implement LoaderCallbacks
  • Summary

Data Storage

  • Data Storage Options
  • Data Privacy
  • Shared Preferences
  • Modifying Shared Preferences
  • Shared Preferences Example
  • Default Preferences
  • Editing Preferences
  • Example: Editing Preferences
  • Internal Storage
  • Example: Write to Internal Storage
  • Example: Read from Internal Storage
  • Private Directory
  • Cache Directory
  • Example: Writing to Cache File
  • External Storage
  • Checking State of External Storage
  • Working with Private External Storage
  • Example: Writing to External Storage
  • Shared External Storage
  • Shipping Files with the Application
  • Working with Raw Resource Files
  • Working with Asset Files
  • Summary

Content Provider

  • Introduction
  • Use of URL
  • The Structure of Data
  • MIME Type
  • Creating a Content Provider
  • Implement the query() Method
  • Example query() Method
  • Implement the insert() Method
  • Example insert() Method
  • The update() and delete() Methods
  • Implement getType()
  • Registering a Provider
  • Writing a Data Consumer
  • Performing a Query
  • Example Query by a Consumer
  • Example: Inserting Record
  • Summary

SQL Database Storage

  • Introduction
  • Opening a Database Connection
  • Transaction Management
  • A Pattern for Connection and Transaction Handling
  • Creating Schema
  • Compiled SQL Statement
  • Inserting Data
  • Updating Data
  • Deleting Data
  • Fetching Data
  • Example Queries
  • Iterating Over a Cursor
  • Reading Column Values from Cursor
  • A Complete Example
  • Cursor Management
  • Binding Cursor to ListView
  • Custom Data Binding
  • Handling Item Click Event
  • Refreshing the ListView
  • Schema Creation Issues
  • Example Helper Class
  • Using the Helper Class
  • Summary

Multimedia Programming

  • Introduction
  • Recording Audio
  • Start Recording Audio
  • Stop Recording
  • Playing Audio
  • Playing from Raw Resource
  • Playing from a File or Network Stream
  • Stopping and Cleanup
  • Video Playback
  • Playing Video
  • Summary

Background Services

  • What is a Service?
  • Creating a Service
  • Example Service Class
  • Starting and Stopping a Service
  • Starting Long Running Work
  • Sending Control Messages to a Service
  • Using IntentService
  • Usability Guidelines
  • Summary

Broadcast Receiver

  • Introduction
  • Developing a Broadcast Receiver Component
  • Registering a Receiver
  • Broadcasting a Custom Intent
  • Sticky Event Broadcasting
  • Summary

Location Based Services

  • Introduction
  • Guidelines for Obtaining Current Location
  • Obtaining Current Location from an Activity or Service
  • Reading Location Data
  • Other Considerations
  • Proximity Alert
  • Geocoding
  • Example Geocoding and Reverse Geocoding
  • Using MapView
  • Setting up the Project
  • Showing MapView from an Activity
  • Summary

Android Telephony API

  • Common Uses of Telephony API
  • Making a Phone Call
  • Sending SMS Message
  • Call and Service State
  • Monitoring Call and Service State
  • Register the Listener
  • Getting Detail Phone Information
  • Summary

Testing Applications

  • Introduction
  • New Sources of Defects
  • Special Testing Considerations
  • Android Testing Framework
  • The Architecture
  • Testing in Android Studio Projects
  • Test Results in Android Studio
  • Test Case Class for an Activity
  • Test Case Initialization
  • Writing a Test Case Method
  • Service Test Case Class
  • Useful Methods of an Activity Test Case Class
  • Additional Assertion Function
  • The TouchUtils Class
  • Developing and Testing on a Device
  • Stress Test Monkey
  • Third Party Testing Tools
  • Summary

Packaging and Distributing Applications

  • Introduction
  • Pricing Options
  • Getting the Application Ready
  • About Signing the Application
  • Exporting and Signing the Application
  • Going to Google Play
  • Doing Maintenance
  • Summary

What's New in Android Lollipop

  • Overview of Android Lollipop
  • Material Design
  • Notification Changes
  • Android Lollipop and Enterprise Users
  • "Document Centric" Applications
  • Job Scheduling
  • Android TV and Wearables
  • Android Studio
  • Other Miscellaneous Changes
  • Summary

Free Resources from Intertech

Free eBook: Android Wear Development Tutorial

Free eBook: iOS and Android Push Notifications Tutorial

Free Whitepaper: Test Responsive Design with FireFox